Mod Name: ZombieMod
Game: Counter-Strike: Source
Download File: Zombiemod 2.0.0 L.zip
Rating: (10/10)
Spawn Points: N/A
Total Downloads: 32322
Authors: www.zombiemod.com
Description:
Zombie Mod 2.0.0
This installation includes all necessary files for the mod to function properly.
What is it?
Zombie Mod is one of the most popular mods for Counter-Strike: Source. One player is turned into a Zombie after a given amount of time. That player stabs other players and turned them into a Zombie, etc. The game then becomes live players vs. Zombies. Maps are specifically designed to include hiding spots and barricades. You can download Zombie Maps from our Maps section.
Q: Where can i find the server commands for "zombiemod" ?
Check the zombiemod.cfg located in /cstrike/cfg/zombiemod/
Q: How can i move furniture/objects to create baricades ?
Put this in your zombiemod.cfg or server.cfg
sv_turbophysics 1 //now you can stand on barrels, tables, and push/pull them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
Q: How can i make it easier/harder to move objects with the use button ?
Put this in your server.cfg or zombiemod.cfg :
sv_pushaway_force 30000 (30000 is the default value, Lower= harder to move Higher= easier to move)
Q: How do i get full ammo, but not unlimited ammo, i still want people to reload.
a) Make sure that you have zombie_unlimited_ammo on 0 in the zombiemod.cfg
b) Put this in your zombiemod.cfg or server.cfg
ammo_338mag_max 10 // awp
ammo_357sig_max 500 // p228
ammo_45acp_max 500 // ump45, mac10, usp
ammo_50AE_max 500 // deagle
ammo_556mm_box_max 0 // m249
ammo_556mm_max 60 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 500 // p90, fiveseven
ammo_762mm_max 60 // scout, ak47, g3sg1, aug
ammo_9mm_max 500 // mp5navy, tmp, glock, elite
ammo_buckshot_max 128 // m3, xm1014
Q: How can i turn zombiemod on/off ?
Type this in the server's console if you have Mani Mod access:
The below command will turn Zombie Mod off:
ma_rcon zombie_mode 0
The below command will turn Zombie Mod on:
ma_rcon zombie_mode 1
Q: Can i have map specific cfg's?
Yes let's say you need a specific cfg for the map de_dust, just make a file called de_dust.cfg in that file you add the commands/settings you want to use on that map.After that upload the file to the folder /cstrike/cfg/zombiemod/
This mod runs off of Metamod, which is included in this download for easy installation. This mod will work for both Linux and Windows game servers.
The attached download has the appropriate file structure. Download this mod and simply upload it to your “cstrike” directory on your server.
Put this in your zombiemod.cfg or server.cfg sv_turbophysics 1 //now you can stand on barrels, tables, and push/pull them by +use phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
No Screenshots
Game: Counter-Strike: Source
Download File: Zombiemod 2.0.0 L.zip
Rating: (10/10)
Spawn Points: N/A
Total Downloads: 32322
Authors: www.zombiemod.com
Description:
Zombie Mod 2.0.0
This installation includes all necessary files for the mod to function properly.
What is it?
Zombie Mod is one of the most popular mods for Counter-Strike: Source. One player is turned into a Zombie after a given amount of time. That player stabs other players and turned them into a Zombie, etc. The game then becomes live players vs. Zombies. Maps are specifically designed to include hiding spots and barricades. You can download Zombie Maps from our Maps section.
Q: Where can i find the server commands for "zombiemod" ?
Check the zombiemod.cfg located in /cstrike/cfg/zombiemod/
Q: How can i move furniture/objects to create baricades ?
Put this in your zombiemod.cfg or server.cfg
sv_turbophysics 1 //now you can stand on barrels, tables, and push/pull them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
Q: How can i make it easier/harder to move objects with the use button ?
Put this in your server.cfg or zombiemod.cfg :
sv_pushaway_force 30000 (30000 is the default value, Lower= harder to move Higher= easier to move)
Q: How do i get full ammo, but not unlimited ammo, i still want people to reload.
a) Make sure that you have zombie_unlimited_ammo on 0 in the zombiemod.cfg
b) Put this in your zombiemod.cfg or server.cfg
ammo_338mag_max 10 // awp
ammo_357sig_max 500 // p228
ammo_45acp_max 500 // ump45, mac10, usp
ammo_50AE_max 500 // deagle
ammo_556mm_box_max 0 // m249
ammo_556mm_max 60 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 500 // p90, fiveseven
ammo_762mm_max 60 // scout, ak47, g3sg1, aug
ammo_9mm_max 500 // mp5navy, tmp, glock, elite
ammo_buckshot_max 128 // m3, xm1014
Q: How can i turn zombiemod on/off ?
Type this in the server's console if you have Mani Mod access:
The below command will turn Zombie Mod off:
ma_rcon zombie_mode 0
The below command will turn Zombie Mod on:
ma_rcon zombie_mode 1
Q: Can i have map specific cfg's?
Yes let's say you need a specific cfg for the map de_dust, just make a file called de_dust.cfg in that file you add the commands/settings you want to use on that map.After that upload the file to the folder /cstrike/cfg/zombiemod/
Requirements:
This mod runs off of Metamod, which is included in this download for easy installation. This mod will work for both Linux and Windows game servers.
Installation:
The attached download has the appropriate file structure. Download this mod and simply upload it to your “cstrike” directory on your server.
Recommended Server Settings:
Put this in your zombiemod.cfg or server.cfg sv_turbophysics 1 //now you can stand on barrels, tables, and push/pull them by +use phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
No Screenshots
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